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C++ Builder / IOS 11.1 / XCode 9.1 and Tokyo 10.2.1 with IOS 11 patch

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I cannot get the combination in the subject line to work.

If I create a blank Multi Device C++ Builder application and set the target to iOS Device 32-bits iPhone 11.1 the app will crash immediately after displaying the splash screen.

However doing the same thing in Delphi works, so it seems to be a C++ Builder thing, any one else have this problem?

 

 


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